A toy build system for C++ projects that is implemented in C++.

Sam Jaffe f2b3aaa016 Adding the first pass of a C++-based build system concept, as inspired %!s(int64=5) %!d(string=hai) anos
ghc f2b3aaa016 Adding the first pass of a C++-based build system concept, as inspired %!s(int64=5) %!d(string=hai) anos
.clang-format 2b1a0a5c51 Update gitignore, add clang-format hook/file %!s(int64=5) %!d(string=hai) anos
.gitignore 2b1a0a5c51 Update gitignore, add clang-format hook/file %!s(int64=5) %!d(string=hai) anos
build.cxx f2b3aaa016 Adding the first pass of a C++-based build system concept, as inspired %!s(int64=5) %!d(string=hai) anos
build.h f2b3aaa016 Adding the first pass of a C++-based build system concept, as inspired %!s(int64=5) %!d(string=hai) anos
command_builder.h f2b3aaa016 Adding the first pass of a C++-based build system concept, as inspired %!s(int64=5) %!d(string=hai) anos
main.cxx f2b3aaa016 Adding the first pass of a C++-based build system concept, as inspired %!s(int64=5) %!d(string=hai) anos
project.h f2b3aaa016 Adding the first pass of a C++-based build system concept, as inspired %!s(int64=5) %!d(string=hai) anos
types.h f2b3aaa016 Adding the first pass of a C++-based build system concept, as inspired %!s(int64=5) %!d(string=hai) anos