// // serial.hpp // danmaku // // Created by Sam Jaffe on 5/27/19. // Copyright © 2019 Sam Jaffe. All rights reserved. // #pragma once #include #include #include "game/engine/serial.hpp" namespace danmaku { class actor; } namespace graphics { class manager; } namespace danmaku { std::unique_ptr to_actor(Json::Value const & json, graphics::manager const & mgr); }