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- //
- // parser.h
- // dice-roll
- //
- // Created by Sam Jaffe on 1/16/21.
- // Copyright © 2021 Sam Jaffe. All rights reserved.
- //
- #pragma once
- #include <iosfwd>
- #include "die.h"
- namespace dice {
- struct parser {
- /**
- * Main dispatch function for parsing a dice roll.
- * @param s The current +/- sign attached to the parse sequence. s is ZERO
- * when parsing the first token, or after parsing a die. This means an
- * expression like '1d4+5+1d6+2d8' is evaluated as a sequence like so:
- * [1d4][+][5+][1d6][+][2d8]. This produces the following states of (SIGN,
- * input stream):
- * 1) ZERO, 1d4+5+1d6+2d8
- * 2) ZERO, +5+1d6+2d8
- * 3) PLUS, 5+1d6+2d8
- * 4) PLUS, 1d6+2d8
- * 5) ZERO, +2d8
- * 6) PLUS, 2d8
- */
- void parse(sign s);
- /**
- * @sideeffect This function advances the input stream over a single numeric
- * token. This token represents the number of sides in the die roll.
- * This function appends a new die into {@see d.of}, representing (+/-)NdM,
- * where N is the input parameter 'value', and M is retrieved internally.
- * @param s The arithmatic sign attached to this roll, denoting whether this
- * die increases or decreases the total result of the roll. For example, the
- * 5E spell Bane imposes a -1d4 modifier on attack rolls, an attack roll might
- * go from '1d20+2+3' (1d20 + Proficiency + Ability) to '1d20+2+3-1d4'.
- * @param value The number of dice to be rolled.
- * Domain: value >= 0
- * @throw dice::unexpected_token if we somehow call parse_dN while the first
- * non-whitespace token after the 'd' char is not a number.
- */
- void parse_dN(sign s, int value);
- /**
- * @param s The arithmatic sign attached to this numeric constant. Because
- * value is non-negative, this token contains the +/- effect.
- * @param value The value associated with this modifier term.
- * Domain: value >= 0
- */
- void parse_const(sign s, int value);
- std::istream & in;
- dice & d;
- };
- }
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