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@@ -16,6 +16,7 @@
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CD62FCF82290DC9000376440 /* opengl_helper.cxx in Sources */ = {isa = PBXBuildFile; fileRef = CD62FCF62290DC9000376440 /* opengl_helper.cxx */; };
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CD62FCFA2290E2E500376440 /* OpenGL.framework in Frameworks */ = {isa = PBXBuildFile; fileRef = CD62FCF92290E2E500376440 /* OpenGL.framework */; };
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CD62FD062291970F00376440 /* libgameutils.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = CD62FD052291970F00376440 /* libgameutils.dylib */; };
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+ CD62FD1E2292412900376440 /* renderer.cxx in Sources */ = {isa = PBXBuildFile; fileRef = CD62FD1C2292412900376440 /* renderer.cxx */; };
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CDA34D9A22517A3D008036A7 /* libmath.dylib in Frameworks */ = {isa = PBXBuildFile; fileRef = CDA34D9922517A3D008036A7 /* libmath.dylib */; };
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/* End PBXBuildFile section */
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@@ -62,6 +63,7 @@
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CD62FCF62290DC9000376440 /* opengl_helper.cxx */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = opengl_helper.cxx; sourceTree = "<group>"; };
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CD62FCF92290E2E500376440 /* OpenGL.framework */ = {isa = PBXFileReference; lastKnownFileType = wrapper.framework; name = OpenGL.framework; path = System/Library/Frameworks/OpenGL.framework; sourceTree = SDKROOT; };
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CD62FD052291970F00376440 /* libgameutils.dylib */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.dylib"; path = libgameutils.dylib; sourceTree = BUILT_PRODUCTS_DIR; };
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+ CD62FD1C2292412900376440 /* renderer.cxx */ = {isa = PBXFileReference; lastKnownFileType = sourcecode.cpp.cpp; path = renderer.cxx; sourceTree = "<group>"; };
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CDA34D86225171AA008036A7 /* game */ = {isa = PBXFileReference; lastKnownFileType = folder; name = game; path = include/game; sourceTree = "<group>"; };
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CDA34D9922517A3D008036A7 /* libmath.dylib */ = {isa = PBXFileReference; explicitFileType = "compiled.mach-o.dylib"; path = libmath.dylib; sourceTree = BUILT_PRODUCTS_DIR; };
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/* End PBXFileReference section */
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@@ -136,6 +138,7 @@
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CD62FD1A22923B8E00376440 /* renderer */ = {
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isa = PBXGroup;
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children = (
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+ CD62FD1C2292412900376440 /* renderer.cxx */,
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);
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name = renderer;
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sourceTree = "<group>";
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@@ -278,6 +281,7 @@
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CD3AC6FD1D2C06B5002B4BB0 /* shader.cpp in Sources */,
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CD3AC7191D2C0950002B4BB0 /* shader_program.cpp in Sources */,
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CD3AC6F21D2C03B7002B4BB0 /* material.cpp in Sources */,
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+ CD62FD1E2292412900376440 /* renderer.cxx in Sources */,
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CD3AC6F81D2C0518002B4BB0 /* texture.cpp in Sources */,
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CD3AC7261D2C0C63002B4BB0 /* object.cpp in Sources */,
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CD62FCF82290DC9000376440 /* opengl_helper.cxx in Sources */,
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