Commit History

Autor SHA1 Mensaxe Data
  Sam Jaffe 6c6dceb5c1 refactor: update vector/0.4.1 matrix/0.2 hai 1 ano
  Sam Jaffe ae302ad1cd Move rendering of glyphs into fps_counter class's ownership. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 35107357f5 Make it so each batch renderer can have a different scale-factor. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe eeb48f6552 Remove unneeded parameter to FPS counter ctor. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe f973fdc0f9 Fix bugs in text display caused by indices not being normalized. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe a71d1a6363 Add text engine to the game_dispatch engine. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 9ef0432fe5 Have engine start using manager to provide graphics objects, thus isolating the API. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe a69845daac Don't update fpscounter continuously. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe b701621c33 Add an FPS Counter object. %!s(int64=6) %!d(string=hai) anos