// // time.hpp // engine // // Created by Sam Jaffe on 9/3/16. // #pragma once #include namespace engine { using clock = std::chrono::steady_clock; using timestamp = std::chrono::time_point; using duration = clock::duration; struct fps { static duration const v24; static duration const v30; static duration const v60; static duration const v120; static duration const v144; }; struct tick { timestamp now; duration since; }; }