// // time.cpp // engine // // Created by Sam Jaffe on 9/3/16. // #include "time.hpp" namespace engine { using std::chrono::duration_cast; using std::chrono::nanoseconds; duration const FPS30 { nanoseconds{ 33333333 } }; duration const FPS60 { nanoseconds{ 16666666 } }; duration const FPS120{ nanoseconds{ 8333333 } }; duration const FPS144{ nanoseconds{ 6944444 } }; }