// // time.hpp // engine // // Created by Sam Jaffe on 9/3/16. // #pragma once #include namespace engine { using clock = std::chrono::steady_clock; using timestamp = std::chrono::time_point; using duration = clock::duration; extern duration const FPS30; extern duration const FPS60; extern duration const FPS120; extern duration const FPS144; struct tick { timestamp now; duration since; }; }