Sam Jaffe 35107357f5 Make it so each batch renderer can have a different scale-factor. %!s(int64=6) %!d(string=hai) anos
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graphics_fwd.h ad1cd0a5fb Perform housekeeping on header includes/forward declaration lists. %!s(int64=6) %!d(string=hai) anos
manager.hpp 1bca220d9b Pass scale as an argument to create an object. %!s(int64=6) %!d(string=hai) anos
material.hpp ad1cd0a5fb Perform housekeeping on header includes/forward declaration lists. %!s(int64=6) %!d(string=hai) anos
object.hpp ad1cd0a5fb Perform housekeeping on header includes/forward declaration lists. %!s(int64=6) %!d(string=hai) anos
renderer.hpp 35107357f5 Make it so each batch renderer can have a different scale-factor. %!s(int64=6) %!d(string=hai) anos
shader.hpp ad1cd0a5fb Perform housekeeping on header includes/forward declaration lists. %!s(int64=6) %!d(string=hai) anos
shader_program.hpp ad1cd0a5fb Perform housekeeping on header includes/forward declaration lists. %!s(int64=6) %!d(string=hai) anos
texture.hpp a86fb00358 Fixing texture size fetching for materials. %!s(int64=6) %!d(string=hai) anos
vertex.h 9a478e2f51 Add draw function to opengl_renderer. %!s(int64=6) %!d(string=hai) anos