Sam Jaffe ae302ad1cd Move rendering of glyphs into fps_counter class's ownership. 6 jaren geleden
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engine_fwd.hpp 4d1e9c6c8a Extract out 'collide-able' object definition from entity. 6 jaren geleden
entity.hpp 6eeca12ccc Don't pass along manager, because that's stupid 6 jaren geleden
events.hpp f4fc222ab7 Fixing up keys a little (in progress)... 6 jaren geleden
fps_counter.hpp ae302ad1cd Move rendering of glyphs into fps_counter class's ownership. 6 jaren geleden
game_dispatch.hpp 0fac46e6b2 Make all tests passing. 6 jaren geleden
scene.hpp 0060cbfe42 Test scene::in_bounds. 6 jaren geleden
serial.hpp cdcfc4e3e5 Move reading a json file into serial.cxx 6 jaren geleden
text_engine.hpp a71d1a6363 Add text engine to the game_dispatch engine. 6 jaren geleden