scene.cpp 645 B

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  1. //
  2. // scene.cpp
  3. // engine
  4. //
  5. // Created by Sam Jaffe on 9/2/16.
  6. //
  7. #include "game/engine/scene.hpp"
  8. #include "game/engine/events.hpp"
  9. #include "game/engine/game_dispatch.hpp"
  10. namespace engine {
  11. scene::~scene() {}
  12. void scene::update(tick) {}
  13. void scene::render() {}
  14. void scene::handle_key_event(event::key_event evt) {
  15. if (evt.type & event::PRESSED_MASK && evt.key == key::QUIT) {
  16. dispatch.lock()->quit();
  17. }
  18. }
  19. void scene::handle_mouse_event(event::mouse_event evt) {}
  20. math::vec2 scene::get_size() const { return local_scene_dimension; }
  21. key_binding const & scene::get_binding() const { return keys; }
  22. }