- //
- // files.hpp
- // gameutils
- //
- // Created by Sam Jaffe on 5/19/19.
- // Copyright © 2019 Sam Jaffe. All rights reserved.
- //
- #pragma once
- #include <memory>
- #include <string>
- namespace files {
- std::unique_ptr<char[]> load(std::string const & absolute_path);
- }
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