files.hpp 265 B

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  1. //
  2. // files.hpp
  3. // gameutils
  4. //
  5. // Created by Sam Jaffe on 5/19/19.
  6. // Copyright © 2019 Sam Jaffe. All rights reserved.
  7. //
  8. #pragma once
  9. #include <memory>
  10. #include <string>
  11. namespace files {
  12. std::unique_ptr<char[]> load(std::string const & absolute_path);
  13. }