Sam Jaffe ae302ad1cd Move rendering of glyphs into fps_counter class's ownership. %!s(int64=6) %!d(string=hai) anos
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data 5e9dc6c62e Add tests for constructing a text_engine. %!s(int64=6) %!d(string=hai) anos
entity_test.cxx 5358d47506 Run clang-format because it got dropped from upgrading OS. %!s(int64=6) %!d(string=hai) anos
fps_counter_test.cxx ae302ad1cd Move rendering of glyphs into fps_counter class's ownership. %!s(int64=6) %!d(string=hai) anos
game_dispatch_test.cxx 5358d47506 Run clang-format because it got dropped from upgrading OS. %!s(int64=6) %!d(string=hai) anos
mock_renderer.h 4dac7f25b6 Add skeleton to test game_dispatch. %!s(int64=6) %!d(string=hai) anos
scene_test.cxx 5358d47506 Run clang-format because it got dropped from upgrading OS. %!s(int64=6) %!d(string=hai) anos
serial_test.cxx 3b8d5160ca Add tests to cover all parts of deserializing an object. %!s(int64=6) %!d(string=hai) anos
text_engine_test.cxx 1eb1b3f568 Write basic tests for FPS Counter. %!s(int64=6) %!d(string=hai) anos