Sam Jaffe c51715264d Start writing code for material. %!s(int64=6) %!d(string=hai) anos
..
helper.hpp c51715264d Start writing code for material. %!s(int64=6) %!d(string=hai) anos
material.cpp c51715264d Start writing code for material. %!s(int64=6) %!d(string=hai) anos
object.cpp ad9058891c Properly orient game:graphics %!s(int64=6) %!d(string=hai) anos
opengl_helper.cxx c51715264d Start writing code for material. %!s(int64=6) %!d(string=hai) anos
shader.cpp 37d4075d48 Add data members to texture/shader/shader_program. Use flyweight<T> to get quick-use versions. %!s(int64=6) %!d(string=hai) anos
shader_program.cpp 37d4075d48 Add data members to texture/shader/shader_program. Use flyweight<T> to get quick-use versions. %!s(int64=6) %!d(string=hai) anos
texture.cpp 37d4075d48 Add data members to texture/shader/shader_program. Use flyweight<T> to get quick-use versions. %!s(int64=6) %!d(string=hai) anos