Sam Jaffe dcddecb8da Migrate the activation of materials into renderer. il y a 6 ans
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openGL dcddecb8da Migrate the activation of materials into renderer. il y a 6 ans
helper.hpp ad1cd0a5fb Perform housekeeping on header includes/forward declaration lists. il y a 6 ans
manager.cxx 3f30da2e21 Sprint: Extract manager "create texture/shader/program" code. il y a 6 ans
material.cpp 5e63c38d51 Complete refactor to a centralized caching solution for graphics objects. il y a 6 ans
matrix.cxx 1c2b3f32b0 Add some graphics helper functions il y a 6 ans
matrix.hpp 1c2b3f32b0 Add some graphics helper functions il y a 6 ans
object.cpp 3a84d1dde7 Don't use a member function. il y a 6 ans
renderer.cxx 31273d05b9 Add trivial tests for graphics::direct_renderer. il y a 6 ans
renderer_impl.hpp ad1cd0a5fb Perform housekeeping on header includes/forward declaration lists. il y a 6 ans
shader.cpp 822612096e Step 3: Convert shader and shader_program to use the new manager::compile function instead of the graphics::shaders::init free function. (1/2) il y a 6 ans
shader_program.cpp 822612096e Step 3: Convert shader and shader_program to use the new manager::compile function instead of the graphics::shaders::init free function. (1/2) il y a 6 ans
texture.cpp a86fb00358 Fixing texture size fetching for materials. il y a 6 ans