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- //
- // logger.hpp
- // logger
- //
- // Created by Sam Jaffe on 9/3/16.
- //
- #pragma once
- //
- // Logger.hpp
- // DanmakuRPG
- //
- // Created by Sam Jaffe on 7/18/15.
- // Copyright (c) 2015 Sam Jaffe. All rights reserved.
- //
- #pragma once
- #include <cstdarg>
- #include <cstdlib>
- #include <cstring>
- #include <memory>
- #include <string>
- #include "logger_fwd.h"
- #include "format.h"
- #define log_here { __FILE__, __LINE__, STRING( FUNCTION ) }
- #define log_message( logger, level, ... ) \
- logger.log( level, log_here, __VA_ARGS__ )
- namespace logging {
- class logger_impl;
- class manager;
- class logger {
- public:
- ~logger();
- template <typename... Args>
- inline void log(log_level ll, std::string const & interp,
- Args && ...args) {
- log( ll, location_info{}, interp, std::forward<Args>(args)... );
- }
-
- template <typename... Args>
- inline void log(log_level ll, location_info info,
- std::string const & interp, Args && ...args) {
- if ( should_log( ll ) ) {
- log( ll, info, format_msg( interp, std::forward<Args>(args)... ) );
- }
- }
-
- void flush();
-
- protected:
- logger(std::string const & name, std::shared_ptr<logger_impl> impl);
-
- private:
- friend class manager;
- bool should_log( log_level ) const;
- void log( log_level ll, location_info info, std::string const& );
- private:
- log_level min_level_;
- std::string const logger_name_;
- std::shared_ptr<logger_impl> impl_;
- };
- }
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