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chore: remove shared scheme

Sam Jaffe 2 달 전
부모
커밋
7cdaba29e8
3개의 변경된 파일2개의 추가작업 그리고 79개의 파일을 삭제
  1. 1 1
      external/expect
  2. 1 1
      external/vector
  3. 0 77
      matrix.xcodeproj/xcshareddata/xcschemes/matrix.xcscheme

+ 1 - 1
external/expect

@@ -1 +1 @@
-Subproject commit ff7cd322bd883b085d383253ceefb27933e6d6cf
+Subproject commit c234ecffdcd51804f2af8fa2a23c9a4aeffc8805

+ 1 - 1
external/vector

@@ -1 +1 @@
-Subproject commit a918330ac9b4a9faf2e3da692474a92b8f193ed0
+Subproject commit a96a7446d0b28b019107db8c161f4c666f232d8b

+ 0 - 77
matrix.xcodeproj/xcshareddata/xcschemes/matrix.xcscheme

@@ -1,77 +0,0 @@
-<?xml version="1.0" encoding="UTF-8"?>
-<Scheme
-   LastUpgradeVersion = "1340"
-   version = "1.3">
-   <BuildAction
-      parallelizeBuildables = "YES"
-      buildImplicitDependencies = "YES">
-      <BuildActionEntries>
-         <BuildActionEntry
-            buildForTesting = "YES"
-            buildForRunning = "YES"
-            buildForProfiling = "YES"
-            buildForArchiving = "YES"
-            buildForAnalyzing = "YES">
-            <BuildableReference
-               BuildableIdentifier = "primary"
-               BlueprintIdentifier = "CDAE62382B77B88A00551FB8"
-               BuildableName = "libmatrix.a"
-               BlueprintName = "matrix"
-               ReferencedContainer = "container:matrix.xcodeproj">
-            </BuildableReference>
-         </BuildActionEntry>
-      </BuildActionEntries>
-   </BuildAction>
-   <TestAction
-      buildConfiguration = "Debug"
-      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
-      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
-      shouldUseLaunchSchemeArgsEnv = "YES">
-      <Testables>
-         <TestableReference
-            skipped = "NO">
-            <BuildableReference
-               BuildableIdentifier = "primary"
-               BlueprintIdentifier = "CD0C59D020C412AD00454F82"
-               BuildableName = "matrix-test.xctest"
-               BlueprintName = "matrix-test"
-               ReferencedContainer = "container:matrix.xcodeproj">
-            </BuildableReference>
-         </TestableReference>
-      </Testables>
-   </TestAction>
-   <LaunchAction
-      buildConfiguration = "Debug"
-      selectedDebuggerIdentifier = "Xcode.DebuggerFoundation.Debugger.LLDB"
-      selectedLauncherIdentifier = "Xcode.DebuggerFoundation.Launcher.LLDB"
-      launchStyle = "0"
-      useCustomWorkingDirectory = "NO"
-      ignoresPersistentStateOnLaunch = "NO"
-      debugDocumentVersioning = "YES"
-      debugServiceExtension = "internal"
-      allowLocationSimulation = "YES">
-   </LaunchAction>
-   <ProfileAction
-      buildConfiguration = "Release"
-      shouldUseLaunchSchemeArgsEnv = "YES"
-      savedToolIdentifier = ""
-      useCustomWorkingDirectory = "NO"
-      debugDocumentVersioning = "YES">
-      <MacroExpansion>
-         <BuildableReference
-            BuildableIdentifier = "primary"
-            BlueprintIdentifier = "CDAE62382B77B88A00551FB8"
-            BuildableName = "libmatrix.a"
-            BlueprintName = "matrix"
-            ReferencedContainer = "container:matrix.xcodeproj">
-         </BuildableReference>
-      </MacroExpansion>
-   </ProfileAction>
-   <AnalyzeAction
-      buildConfiguration = "Debug">
-   </AnalyzeAction>
-   <ArchiveAction
-      buildConfiguration = "Release"
-      revealArchiveInOrganizer = "YES">
-   </ArchiveAction>
-</Scheme>