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- //
- // random_impl.h
- // pokemon
- //
- // Created by Sam Jaffe on 12/9/17.
- //
- #pragma once
- namespace engine::random {
- struct Device {
- virtual ~Device() = default;
- virtual unsigned int exclusive(unsigned int max) = 0;
- virtual double exclusive(double min, double max) = 0;
- virtual double inclusive(double min, double max) = 0;
- };
- }
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