Commit History

Author SHA1 Message Date
  Sam Jaffe 0c4f5e7c3d Setting up DialogBuilder to use preferredSize data correctly. 8 years ago
  Sam Jaffe bae8eb0cb9 Adding info to the header of each prepare spell panel section, a new class that combines spells known and spells per day information. 8 years ago
  Sam Jaffe 374aa202c5 Remove commented out code 8 years ago
  Sam Jaffe 75518e48d1 Make individual levels scrollable if there are too many spells available. 8 years ago
  Sam Jaffe a9702a6050 Simplify toString for range with level up using new formatter conditionals. 8 years ago
  Sam Jaffe a60606f7c0 Adding support for if-then-else formatter invocations. 8 years ago
  Sam Jaffe a709a18732 Fixing bug in handling of literal '{' and '}' in format string. 8 years ago
  Sam Jaffe 8eef309ef4 Adding the ability to apply selection of prepared spells. 8 years ago
  Sam Jaffe a9aca91aa9 Adding "ability" to specify whether the unit of measurement is feet or squares. 8 years ago
  Sam Jaffe 05f0a5a761 Refactor StringFormatter to be more modifiable. 8 years ago
  Sam Jaffe 6c371e510c Mark cannot cast as an error message properly. 8 years ago
  Sam Jaffe 6f0fa8d3b7 Order classes, so they don't go in randomly 8 years ago
  Sam Jaffe 677cd20d1f Provide error message if attempting to overfill spells prepared. 8 years ago
  Sam Jaffe 250156afea Adding StringFormatter for easier formatting of strings without needing to worry about fmt specifiers. 8 years ago
  Sam Jaffe 9bf9eca4c8 Committing to side-by-side view of Spell Selection. 8 years ago
  Sam Jaffe b1e15a3c50 Fixing spell level for Create Water 8 years ago
  Sam Jaffe 4c56312706 Initial state of a prepare spells panel hierarchy. 8 years ago
  Sam Jaffe c53c623c3d Factor skill level up into a DialogBuilder class, renaming it. 8 years ago
  Sam Jaffe c6b5f037ff Eliminating a circular dependency 8 years ago
  Sam Jaffe 5d8ecc5427 Moving the calculations for highestSpellLevel known into DDCharacterClass. 8 years ago
  Sam Jaffe 136c3f5408 Starting to implement the ability to renew spell lists after taking a rest. This is done in part by 'caching' the previous list of spells selected, so that a player can easily reload the last slot, or make small adjustments. 8 years ago
  Sam Jaffe b1747816e5 Adding spellsPreparedPreviously, a field that allows us to reference the previous selection of spells for quick access. 8 years ago
  Sam Jaffe 1a333c2a0e Adding experience to ClassTab 8 years ago
  Sam Jaffe d2fdeb13fa Adding default value for Level getters in casting styles, this will avoid NPEs. 8 years ago
  Sam Jaffe 95507bf35a Allow SpellPanel to be regenerated. 8 years ago
  Sam Jaffe e6ef460e22 Fixing bug with calcHighestSpellLevel, simplifying the code 8 years ago
  Sam Jaffe a73b8d9d96 Marking internal SpellPanel related classes as default visibility. 8 years ago
  Sam Jaffe d5da5ea9dd Tidying up code by letting a class chose what parts of the model it needs instead of giving them to it. 8 years ago
  Sam Jaffe 487eaf0e4c Solve issue for Spontaneous casters having negation spells remaining. 8 years ago
  Sam Jaffe 7924b255b0 Adding ability for spells to disappear when cast 8 years ago