Sam Jaffe
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0d4da6d131
Began construction of functionality to equipping an item
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9 anos atrás |
Sam Jaffe
|
5722c39d79
Move the unequip process outside of the Weapon/Armor/Shield panel
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9 anos atrás |
Sam Jaffe
|
4f16594477
Completing unequip behavior. Unequiping an object also updates the model.
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9 anos atrás |
Sam Jaffe
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c1fdfc0cea
Moved Equipment and Inventory GUI objects to their own objects.
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9 anos atrás |
Sam Jaffe
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f4589ebfc3
Added DDWeapon and DDArmor extension types for DDItem, these are member variables that are only not null if the item is of the appropriate type.
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9 anos atrás |
Sam Jaffe
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22530d1170
Creation of DDEquipment and DDInventory objects.
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9 anos atrás |
Sam Jaffe
|
b5d34ef47b
Moved entity -> model
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9 anos atrás |
Sam Jaffe
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da2a253845
Adding page# info for general items.
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9 anos atrás |
Sam Jaffe
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3770856181
Providing separate panels to visualize Armor, Shield, and general Items.
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9 anos atrás |
Sam Jaffe
|
71071b3670
Adding a Money entity.
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9 anos atrás |
Sam Jaffe
|
ed033872ce
Adding the basics of the equipment tab
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9 anos atrás |
Sam Jaffe
|
da2566a068
Updating ObservableListener - compose not extend
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9 anos atrás |
Samuel Jaffe
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2bde0dafc3
Fixing typo 's/modifer/modifier/'
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9 anos atrás |
Sam Jaffe
|
37bbe6b661
Adding all the things
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9 anos atrás |