Commit History

Autor SHA1 Mensaxe Data
  Sam Jaffe 219252dc5e Fiddling with source formatting %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 9b26588ef6 Making DDSpellbook use MINIMAL_CLASS. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 5ceb0ed300 Moving DDProperty implementations to impl class. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 2fc6b17db9 Adding ability to poll data from Class levels, as they grant boons as well. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 57f2fb1142 Initial construction of feat branch. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 30a7e15ce2 Adding new schemas for armor, weapon, enchantable. %!s(int64=8) %!d(string=hai) anos
  Samuel Jaffe 8fc3f90787 Fixing typos %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe b4ab670267 Merge branch 'equipment_loadout' %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 2f78e09f62 Altering Weapon/Armor enhancement into a mixin-esque format. This will allow weapon enhancements to be dumped into an object store, and combined together with ease. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe fca56885b7 Refactor to unsubscribe ObservableListeners when the holding Panel is dropped. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe b545004881 Moving equipment into a separate Observable DDEquipment object. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe b4c9695fa8 Setting Items in the inventory to use Count/CountEquipped as listener targets, instead of rebuilding the entire thing %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 553273ac7b Change weight to a float, as it won't really be changing. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe f94c7c25a5 Add current liquid wealth to Inventory. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 32796da643 Rename EquipItemPanel and EquipItemHelper %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 645ceb4cef Moving things around so that EquipItemHelper is in the controller package where it belongs, and EquipItemPanel is now in 'view.dialog' representing that it exists as a modal dialog. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 10746a5801 Moving DeveloperMenu and DialogBuilder to view root. Subpackages of view are for when there's a hierarchy of things, not a 1-off %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 374a6d3960 Move StringHelper to the format package. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 421ed73474 Get rid of stupid VoidVoidFunction that act as weird lambda bindings when ObserverDispatch is perfectly effective. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 2edbd8063a Add super-basic info panel for Items. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 04b4dc8e6d Move LoadoutMenu to its own File %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 1b66e9d013 Adding the ability to save and load favorite equipment loadouts. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 467d5b9ffe Merge branch 'schema' %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 3240c1928c Refactor ability scores, instead of having two parallel 'arrays', have one array of paired values. %!s(int64=8) %!d(string=hai) anos
  Samuel Jaffe 4025ccc7a5 Adding ability scores, combining Base and Temp into a single structure, instead of existing in parallel. This will allow them to be used in concert safely. %!s(int64=8) %!d(string=hai) anos
  Samuel Jaffe 534c201c6e Fixing indentation. %!s(int64=8) %!d(string=hai) anos
  Samuel Jaffe 7c268c0cf6 Adding favorites to schema - not yet supported in code. %!s(int64=8) %!d(string=hai) anos
  Samuel Jaffe 5cf2cea419 Clarifying bounds on distances. %!s(int64=8) %!d(string=hai) anos
  Samuel Jaffe abeb6198c3 Fix spell book schema for selection of casting type. %!s(int64=8) %!d(string=hai) anos
  Samuel Jaffe 97d1be35f2 Refactor complex property into definitions to improve linear reading. %!s(int64=8) %!d(string=hai) anos