Commit History

Autor SHA1 Mensaxe Data
  Sam Jaffe 2dbc1e334b Creating a handle wrapper, so that BoolGate objects don't need to extend beyond their creation scope. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe b65f2b052c Converting to using BoolGate %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 9bfa480d18 Use observable instead of property listener for Level Up Spells %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 4420d62b4e Allow cascading of spell tabs when a class can both Prepare and Learn spells on level up. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 07e2201a51 Add handling for Wizard spell book rules %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 726c9870aa Updating the Researched (Wizard) DDSpellbook implementation to include behaviors the Wizard behaviors of: %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 0306527df3 Removing unused imports %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe a5ca4a4cab Add ability to prepare newly obtained spells on level up. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe e5bda8bd54 Allowing configuration-based deferment of level up until an extended rest. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 51abfbc5a6 Making spell level up allow the selection of new known spells %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe c5d668b1cf Starting work on gaining new spells %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 79b0369bfc Fixing NPE in WindowBuilder %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 59ae7c24cc Adding super-basic Feature listing in the levelup-panel %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 1a511d90aa Bug fix - features were fetches off-by-one %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe f3ffcb494f Add class selection and skill assignment to the LevelUpDialog %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe dbdba94f24 Fixing skill level up, splitting up to support non-stand-alone-dialog use case. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe e9ac471cd5 Adding ability to gain experience. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 2ff715048f Fixing Dialogue -> Dialog %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 0de0964e02 Add extra spell level for Cleric to test level up features once developed %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe d42216ece5 Fixing the summary page's width on Mac %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe cf413cfb5a Add ability to set config from within the App %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe bb369c1f28 Moving functional interface definitions to submodule %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe e628e2aff9 Moving format code to submodule %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 1fb5d634ee Move event, graphics, observer into own modules to avoid compilation issues. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 7d23ee1865 Merge branch 'itemstore' %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 76e19631ce Fix item sale and purchase: %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe a0a8535d83 Switch over to using optional-fetch for Items, instead of relying on null checks %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 94703ea03f No longer duplicate item data in the player object. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 8e18bc5bbd Making fetching of weapon/armor more functional %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 2f8dec07b4 Merge branch 'feats' %!s(int64=8) %!d(string=hai) anos