Commit History

Auteur SHA1 Bericht Datum
  Sam Jaffe 551e9b9adb Rename AbilityScores -> Ability. 10 jaren geleden
  Sam Jaffe d4198cded6 Create a Serializable intermediate class for DDInventory. 10 jaren geleden
  Sam Jaffe cf19cff9e1 Adding hookups for armor, shield, and dexterity bonuses to armor class. 10 jaren geleden
  Sam Jaffe c5a461e05b Completing the equip/unequip settings in the inventory 10 jaren geleden
  Sam Jaffe 56d5c2f419 Moved some files to more sensible locations/renamed a package. 10 jaren geleden
  Sam Jaffe 0d4da6d131 Began construction of functionality to equipping an item 10 jaren geleden
  Sam Jaffe 5722c39d79 Move the unequip process outside of the Weapon/Armor/Shield panel 10 jaren geleden
  Sam Jaffe 4f16594477 Completing unequip behavior. Unequiping an object also updates the model. 10 jaren geleden
  Sam Jaffe c1fdfc0cea Moved Equipment and Inventory GUI objects to their own objects. 10 jaren geleden
  Sam Jaffe f4589ebfc3 Added DDWeapon and DDArmor extension types for DDItem, these are member variables that are only not null if the item is of the appropriate type. 10 jaren geleden
  Sam Jaffe 22530d1170 Creation of DDEquipment and DDInventory objects. 10 jaren geleden
  Sam Jaffe b5d34ef47b Moved entity -> model 10 jaren geleden
  Sam Jaffe da2a253845 Adding page# info for general items. 10 jaren geleden
  Sam Jaffe 3770856181 Providing separate panels to visualize Armor, Shield, and general Items. 10 jaren geleden
  Sam Jaffe 71071b3670 Adding a Money entity. 10 jaren geleden
  Sam Jaffe ed033872ce Adding the basics of the equipment tab 10 jaren geleden
  Sam Jaffe da2566a068 Updating ObservableListener - compose not extend 10 jaren geleden
  Samuel Jaffe 2bde0dafc3 Fixing typo 's/modifer/modifier/' 10 jaren geleden
  Sam Jaffe 37bbe6b661 Adding all the things 10 jaren geleden