Sam Jaffe
|
959a1d91a0
Changing DDSpellbook to an interface, determined by one of the fields in the JSON.
|
8 yıl önce |
Sam Jaffe
|
c9df87d32a
Always Save, even when no changes
|
8 yıl önce |
Sam Jaffe
|
551e9b9adb
Rename AbilityScores -> Ability.
|
9 yıl önce |
Sam Jaffe
|
d4198cded6
Create a Serializable intermediate class for DDInventory.
|
9 yıl önce |
Sam Jaffe
|
cf19cff9e1
Adding hookups for armor, shield, and dexterity bonuses to armor class.
|
9 yıl önce |
Sam Jaffe
|
c5a461e05b
Completing the equip/unequip settings in the inventory
|
9 yıl önce |
Sam Jaffe
|
56d5c2f419
Moved some files to more sensible locations/renamed a package.
|
9 yıl önce |
Sam Jaffe
|
0d4da6d131
Began construction of functionality to equipping an item
|
9 yıl önce |
Sam Jaffe
|
5722c39d79
Move the unequip process outside of the Weapon/Armor/Shield panel
|
9 yıl önce |
Sam Jaffe
|
4f16594477
Completing unequip behavior. Unequiping an object also updates the model.
|
9 yıl önce |
Sam Jaffe
|
c1fdfc0cea
Moved Equipment and Inventory GUI objects to their own objects.
|
9 yıl önce |
Sam Jaffe
|
f4589ebfc3
Added DDWeapon and DDArmor extension types for DDItem, these are member variables that are only not null if the item is of the appropriate type.
|
9 yıl önce |
Sam Jaffe
|
22530d1170
Creation of DDEquipment and DDInventory objects.
|
9 yıl önce |
Sam Jaffe
|
b5d34ef47b
Moved entity -> model
|
9 yıl önce |
Sam Jaffe
|
da2a253845
Adding page# info for general items.
|
9 yıl önce |
Sam Jaffe
|
3770856181
Providing separate panels to visualize Armor, Shield, and general Items.
|
9 yıl önce |
Sam Jaffe
|
71071b3670
Adding a Money entity.
|
9 yıl önce |
Sam Jaffe
|
ed033872ce
Adding the basics of the equipment tab
|
9 yıl önce |
Sam Jaffe
|
da2566a068
Updating ObservableListener - compose not extend
|
9 yıl önce |
Samuel Jaffe
|
2bde0dafc3
Fixing typo 's/modifer/modifier/'
|
9 yıl önce |
Sam Jaffe
|
37bbe6b661
Adding all the things
|
9 yıl önce |