Histórico de Commits

Autor SHA1 Mensagem Data
  Sam Jaffe a709a18732 Fixing bug in handling of literal '{' and '}' in format string. há 8 anos atrás
  Sam Jaffe 8eef309ef4 Adding the ability to apply selection of prepared spells. há 8 anos atrás
  Sam Jaffe a9aca91aa9 Adding "ability" to specify whether the unit of measurement is feet or squares. há 8 anos atrás
  Sam Jaffe 05f0a5a761 Refactor StringFormatter to be more modifiable. há 8 anos atrás
  Sam Jaffe 6c371e510c Mark cannot cast as an error message properly. há 8 anos atrás
  Sam Jaffe 6f0fa8d3b7 Order classes, so they don't go in randomly há 8 anos atrás
  Sam Jaffe 677cd20d1f Provide error message if attempting to overfill spells prepared. há 8 anos atrás
  Sam Jaffe 250156afea Adding StringFormatter for easier formatting of strings without needing to worry about fmt specifiers. há 8 anos atrás
  Sam Jaffe 9bf9eca4c8 Committing to side-by-side view of Spell Selection. há 8 anos atrás
  Sam Jaffe b1e15a3c50 Fixing spell level for Create Water há 8 anos atrás
  Sam Jaffe 4c56312706 Initial state of a prepare spells panel hierarchy. há 8 anos atrás
  Sam Jaffe c53c623c3d Factor skill level up into a DialogBuilder class, renaming it. há 8 anos atrás
  Sam Jaffe c6b5f037ff Eliminating a circular dependency há 8 anos atrás
  Sam Jaffe 5d8ecc5427 Moving the calculations for highestSpellLevel known into DDCharacterClass. há 8 anos atrás
  Sam Jaffe 136c3f5408 Starting to implement the ability to renew spell lists after taking a rest. This is done in part by 'caching' the previous list of spells selected, so that a player can easily reload the last slot, or make small adjustments. há 8 anos atrás
  Sam Jaffe b1747816e5 Adding spellsPreparedPreviously, a field that allows us to reference the previous selection of spells for quick access. há 8 anos atrás
  Sam Jaffe 1a333c2a0e Adding experience to ClassTab há 8 anos atrás
  Sam Jaffe d2fdeb13fa Adding default value for Level getters in casting styles, this will avoid NPEs. há 8 anos atrás
  Sam Jaffe 95507bf35a Allow SpellPanel to be regenerated. há 8 anos atrás
  Sam Jaffe e6ef460e22 Fixing bug with calcHighestSpellLevel, simplifying the code há 8 anos atrás
  Sam Jaffe a73b8d9d96 Marking internal SpellPanel related classes as default visibility. há 8 anos atrás
  Sam Jaffe d5da5ea9dd Tidying up code by letting a class chose what parts of the model it needs instead of giving them to it. há 8 anos atrás
  Sam Jaffe 487eaf0e4c Solve issue for Spontaneous casters having negation spells remaining. há 8 anos atrás
  Sam Jaffe 7924b255b0 Adding ability for spells to disappear when cast há 8 anos atrás
  Sam Jaffe 53f20c08c2 Adding Spell Resistance, making Target and Effect separate instead of sharing a zone. há 8 anos atrás
  Sam Jaffe d7e546664f Adding spell save DC to spell level headers. há 8 anos atrás
  Sam Jaffe b4aa70d921 Adding Target, Effect, Area, Duration, and (basic) Saving Throw to Spell Info Panel. há 8 anos atrás
  Sam Jaffe 0029232607 Automatically resolve the range of a spell in the SpellInfoPanel's display há 8 anos atrás
  Sam Jaffe a3ae161a38 Adding Character Class information to SpellPanels, this allows us to show the class associated with the spell, as well as other things. há 8 anos atrás
  Sam Jaffe cf2b5c6839 Adding name (short string description) to the Range object. há 8 anos atrás