Histórico de Commits

Autor SHA1 Mensagem Data
  Sam Jaffe b1e15a3c50 Fixing spell level for Create Water há 8 anos atrás
  Sam Jaffe c6b5f037ff Eliminating a circular dependency há 8 anos atrás
  Sam Jaffe b1747816e5 Adding spellsPreparedPreviously, a field that allows us to reference the previous selection of spells for quick access. há 8 anos atrás
  Sam Jaffe e6ef460e22 Fixing bug with calcHighestSpellLevel, simplifying the code há 8 anos atrás
  Sam Jaffe 7924b255b0 Adding ability for spells to disappear when cast há 8 anos atrás
  Sam Jaffe a62e103b33 Adding Bard spells to Potato, as well as the technology to display them. há 8 anos atrás
  Sam Jaffe 82db3e2e63 Fixing bugs with NPE/AIOOB when generating spell panels. Also, add a String JsonCreator to DDSpell for fluency. há 8 anos atrás
  Sam Jaffe 7d8bc3b69a Beginning work of spell panel information in class data. há 8 anos atrás
  Sam Jaffe 07a42cf1c0 Updating LevelUpSkillDialogue to apply changes on submit. há 8 anos atrás
  Sam Jaffe b3749bbaa1 Fixing JSON errors for skills. há 9 anos atrás
  Sam Jaffe 46cfa0e76d Adding GUI elements for Skills há 9 anos atrás
  Sam Jaffe 91bbed2b9a Creating prototype factory to quick-build skills. há 9 anos atrás
  Sam Jaffe c5a461e05b Completing the equip/unequip settings in the inventory há 9 anos atrás
  Sam Jaffe f4589ebfc3 Added DDWeapon and DDArmor extension types for DDItem, these are member variables that are only not null if the item is of the appropriate type. há 9 anos atrás
  Sam Jaffe 22530d1170 Creation of DDEquipment and DDInventory objects. há 9 anos atrás
  Sam Jaffe 37bbe6b661 Adding all the things há 9 anos atrás