Commit History

Autor SHA1 Mensaxe Data
  Sam Jaffe c1fdfc0cea Moved Equipment and Inventory GUI objects to their own objects. %!s(int64=9) %!d(string=hai) anos
  Sam Jaffe f4589ebfc3 Added DDWeapon and DDArmor extension types for DDItem, these are member variables that are only not null if the item is of the appropriate type. %!s(int64=9) %!d(string=hai) anos
  Sam Jaffe 22530d1170 Creation of DDEquipment and DDInventory objects. %!s(int64=9) %!d(string=hai) anos
  Sam Jaffe b5d34ef47b Moved entity -> model %!s(int64=9) %!d(string=hai) anos
  Sam Jaffe da2a253845 Adding page# info for general items. %!s(int64=9) %!d(string=hai) anos
  Sam Jaffe 3770856181 Providing separate panels to visualize Armor, Shield, and general Items. %!s(int64=9) %!d(string=hai) anos
  Sam Jaffe 71071b3670 Adding a Money entity. %!s(int64=9) %!d(string=hai) anos
  Sam Jaffe ed033872ce Adding the basics of the equipment tab %!s(int64=9) %!d(string=hai) anos
  Sam Jaffe da2566a068 Updating ObservableListener - compose not extend %!s(int64=9) %!d(string=hai) anos
  Samuel Jaffe 2bde0dafc3 Fixing typo 's/modifer/modifier/' %!s(int64=9) %!d(string=hai) anos
  Sam Jaffe 37bbe6b661 Adding all the things %!s(int64=9) %!d(string=hai) anos