Commit History

Autor SHA1 Mensaxe Data
  Sam Jaffe 22ac25890e Fixing all compiler errors from merge %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe b483fa67f5 Merge branch 'master' into support_domain %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 17e921323e Merge branch 'hitdice' %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe c18b23c43c Adding HitDice panel and update to level up. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 8287663dfe Fix bug in spell selection %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 8461cc983f Make BoolGate much cleaner in design %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe ba920bdb8e Add hit dice to each class's JSON def %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe b422865f40 Merge branch 'level_up' %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe b307f4be6c Making Spontaneous spell book properly clone-able through Object -> JSON -> Object cloning. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 2620fb4c7e Move updating features to own panel definition. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 3a7ee2ba37 Update summary page correctly on Level Up %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe d3583670c1 Updating to observer:0.3 %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 43189cf363 Apply level up to class correctly. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe abc15cae63 Move experience computation to ExperienceDialog %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 3c38432d9e Fixing cloning to actually be a "Deep copy" %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 61e10c51bc Fixing some jsonization %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 23b474aa96 Remove duplicate of getProto() %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 5fa27346d2 Allow the application of Skill Ranks. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe a5b2e242c5 Begin work to commit changes on level up %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe d105d76604 Merge branch 'boolgate' into level_up %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 2dbc1e334b Creating a handle wrapper, so that BoolGate objects don't need to extend beyond their creation scope. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe b65f2b052c Converting to using BoolGate %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 9bfa480d18 Use observable instead of property listener for Level Up Spells %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 4420d62b4e Allow cascading of spell tabs when a class can both Prepare and Learn spells on level up. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 07e2201a51 Add handling for Wizard spell book rules %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 726c9870aa Updating the Researched (Wizard) DDSpellbook implementation to include behaviors the Wizard behaviors of: %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 0306527df3 Removing unused imports %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe a5ca4a4cab Add ability to prepare newly obtained spells on level up. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe e5bda8bd54 Allowing configuration-based deferment of level up until an extended rest. %!s(int64=8) %!d(string=hai) anos
  Sam Jaffe 51abfbc5a6 Making spell level up allow the selection of new known spells %!s(int64=8) %!d(string=hai) anos