Commit Verlauf

Autor SHA1 Nachricht Datum
  Sam Jaffe cf413cfb5a Add ability to set config from within the App vor 8 Jahren
  Sam Jaffe bb369c1f28 Moving functional interface definitions to submodule vor 8 Jahren
  Sam Jaffe e628e2aff9 Moving format code to submodule vor 8 Jahren
  Sam Jaffe 1fb5d634ee Move event, graphics, observer into own modules to avoid compilation issues. vor 8 Jahren
  Sam Jaffe 7d23ee1865 Merge branch 'itemstore' vor 8 Jahren
  Sam Jaffe 76e19631ce Fix item sale and purchase: vor 8 Jahren
  Sam Jaffe a0a8535d83 Switch over to using optional-fetch for Items, instead of relying on null checks vor 8 Jahren
  Sam Jaffe 94703ea03f No longer duplicate item data in the player object. vor 8 Jahren
  Sam Jaffe 8e18bc5bbd Making fetching of weapon/armor more functional vor 8 Jahren
  Sam Jaffe 2f8dec07b4 Merge branch 'feats' vor 8 Jahren
  Sam Jaffe 3c2ebb67e2 Merge branch 'feat_spell_matcher' into feats vor 8 Jahren
  Sam Jaffe 8a170a3a48 Cleanup work vor 8 Jahren
  Sam Jaffe bd47b8f743 Alter Spell Effect based on DDProperties vor 8 Jahren
  Sam Jaffe 97ae3aa42f Make SpellMatcher not awful. vor 8 Jahren
  Sam Jaffe f1d62adcac Fetch spell match information into SpellInfoPanel vor 8 Jahren
  Sam Jaffe 3d4ddd01e1 Change to check appliesTo for general object types, instead of Strings. vor 8 Jahren
  Sam Jaffe 229575e01d Enhance Predicate system for matching based on psuedo-complex criteria. vor 8 Jahren
  Sam Jaffe d37d068178 Making unnecessary classes package-private. vor 8 Jahren
  Sam Jaffe 219252dc5e Fiddling with source formatting vor 8 Jahren
  Sam Jaffe 9b26588ef6 Making DDSpellbook use MINIMAL_CLASS. vor 8 Jahren
  Sam Jaffe 5ceb0ed300 Moving DDProperty implementations to impl class. vor 8 Jahren
  Sam Jaffe 2fc6b17db9 Adding ability to poll data from Class levels, as they grant boons as well. vor 8 Jahren
  Sam Jaffe 57f2fb1142 Initial construction of feat branch. vor 8 Jahren
  Sam Jaffe 30a7e15ce2 Adding new schemas for armor, weapon, enchantable. vor 8 Jahren
  Samuel Jaffe 8fc3f90787 Fixing typos vor 8 Jahren
  Sam Jaffe b4ab670267 Merge branch 'equipment_loadout' vor 8 Jahren
  Sam Jaffe 2f78e09f62 Altering Weapon/Armor enhancement into a mixin-esque format. This will allow weapon enhancements to be dumped into an object store, and combined together with ease. vor 8 Jahren
  Sam Jaffe fca56885b7 Refactor to unsubscribe ObservableListeners when the holding Panel is dropped. vor 8 Jahren
  Sam Jaffe b545004881 Moving equipment into a separate Observable DDEquipment object. vor 8 Jahren
  Sam Jaffe b4c9695fa8 Setting Items in the inventory to use Count/CountEquipped as listener targets, instead of rebuilding the entire thing vor 8 Jahren