Commit Verlauf

Autor SHA1 Nachricht Datum
  Sam Jaffe d4198cded6 Create a Serializable intermediate class for DDInventory. vor 9 Jahren
  Sam Jaffe cf19cff9e1 Adding hookups for armor, shield, and dexterity bonuses to armor class. vor 9 Jahren
  Sam Jaffe c5a461e05b Completing the equip/unequip settings in the inventory vor 9 Jahren
  Sam Jaffe 56d5c2f419 Moved some files to more sensible locations/renamed a package. vor 9 Jahren
  Sam Jaffe 0d4da6d131 Began construction of functionality to equipping an item vor 9 Jahren
  Sam Jaffe 5722c39d79 Move the unequip process outside of the Weapon/Armor/Shield panel vor 9 Jahren
  Sam Jaffe 4f16594477 Completing unequip behavior. Unequiping an object also updates the model. vor 9 Jahren
  Sam Jaffe c1fdfc0cea Moved Equipment and Inventory GUI objects to their own objects. vor 9 Jahren
  Sam Jaffe f4589ebfc3 Added DDWeapon and DDArmor extension types for DDItem, these are member variables that are only not null if the item is of the appropriate type. vor 9 Jahren
  Sam Jaffe 22530d1170 Creation of DDEquipment and DDInventory objects. vor 9 Jahren
  Sam Jaffe b5d34ef47b Moved entity -> model vor 9 Jahren
  Sam Jaffe da2a253845 Adding page# info for general items. vor 9 Jahren
  Sam Jaffe 3770856181 Providing separate panels to visualize Armor, Shield, and general Items. vor 9 Jahren
  Sam Jaffe 71071b3670 Adding a Money entity. vor 9 Jahren
  Sam Jaffe ed033872ce Adding the basics of the equipment tab vor 9 Jahren
  Sam Jaffe da2566a068 Updating ObservableListener - compose not extend vor 9 Jahren
  Samuel Jaffe 2bde0dafc3 Fixing typo 's/modifer/modifier/' vor 9 Jahren
  Sam Jaffe 37bbe6b661 Adding all the things vor 9 Jahren