level.hpp 340 B

123456789101112131415161718192021
  1. //
  2. // level.hpp
  3. // danmaku
  4. //
  5. // Created by Sam Jaffe on 5/26/19.
  6. // Copyright © 2019 Sam Jaffe. All rights reserved.
  7. //
  8. #pragma once
  9. #include "game/engine/scene.hpp"
  10. namespace danmaku {
  11. class bullet;
  12. class level : public engine::scene {
  13. public:
  14. void add_bullet(bullet const &, engine::entity const &);
  15. private:
  16. };
  17. }