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cpp-danmaku
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An implementation of a Danmaku (Bullet Hell) game within my own C++ game engine.
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ea0d97795c
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gamebridge
graphics_scope
master
cpp-danmaku
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Sam Jaffe
ea0d97795c
Fixing up some things...
6 anni fa
Resources
ea0d97795c
Fixing up some things...
6 anni fa
danmaku
ea0d97795c
Fixing up some things...
6 anni fa
danmaku.xcodeproj
27a32fb8f2
Add default shaders.
6 anni fa
danmakuUITests
15856f8056
Creating a starting point for a Danmaku RPG using my engine code.
6 anni fa