Sam Jaffe e0dbae0d8c Revert re-arrangement of init function. %!s(int64=6) %!d(string=hai) anos
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Assets.xcassets 15856f8056 Creating a starting point for a Danmaku RPG using my engine code. %!s(int64=6) %!d(string=hai) anos
Base.lproj 91305c9979 Fix multithread allocation crash caused by using static variables. %!s(int64=6) %!d(string=hai) anos
AppDelegate.h 27a32fb8f2 Add default shaders. %!s(int64=6) %!d(string=hai) anos
AppDelegate.m a434f1a90c Re-indenting files with Clang-Format. %!s(int64=6) %!d(string=hai) anos
GameView.h 27a32fb8f2 Add default shaders. %!s(int64=6) %!d(string=hai) anos
GameView.mm e0dbae0d8c Revert re-arrangement of init function. %!s(int64=6) %!d(string=hai) anos
Info.plist 27a32fb8f2 Add default shaders. %!s(int64=6) %!d(string=hai) anos
danmaku.entitlements 15856f8056 Creating a starting point for a Danmaku RPG using my engine code. %!s(int64=6) %!d(string=hai) anos
main.m 27a32fb8f2 Add default shaders. %!s(int64=6) %!d(string=hai) anos