Sam Jaffe 8b5b387c76 Make levels scoped to the screen size correctly. %!s(int64=6) %!d(string=hai) anos
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actor.hpp 1079868e88 Link bullet_pattern_factory to actor construction %!s(int64=6) %!d(string=hai) anos
bullet.hpp e37b39ce8c Make bullet collidable. %!s(int64=6) %!d(string=hai) anos
bullet_pattern.hpp d5b793ea92 actor binding basics %!s(int64=6) %!d(string=hai) anos
enemy.hpp 81a4c32cfc Fixing updates for enemy and burstshot pattern. %!s(int64=6) %!d(string=hai) anos
level.hpp 8b5b387c76 Make levels scoped to the screen size correctly. %!s(int64=6) %!d(string=hai) anos
player.hpp 1bebd9d7e7 Start defining player. %!s(int64=6) %!d(string=hai) anos
serial.hpp f9a06b9046 Add world code. %!s(int64=6) %!d(string=hai) anos
serial.tpp 1bebd9d7e7 Start defining player. %!s(int64=6) %!d(string=hai) anos
world.hpp 8b5b387c76 Make levels scoped to the screen size correctly. %!s(int64=6) %!d(string=hai) anos