Sam Jaffe
|
0060cbfe42
Test scene::in_bounds.
|
6 年之前 |
Sam Jaffe
|
8fde3775d2
Merge branch 'master' into batching
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6 年之前 |
Sam Jaffe
|
f2e5fcf98f
Change test to permit double-collision.
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6 年之前 |
Sam Jaffe
|
ba3029284a
Set up testing skeleton for engine::scene
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6 年之前 |
Sam Jaffe
|
e4e26c161d
Do a little cleanup on the screen size calcs.
|
6 年之前 |
Sam Jaffe
|
35107357f5
Make it so each batch renderer can have a different scale-factor.
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6 年之前 |
Sam Jaffe
|
956fee0625
Push bounds check into scene.
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6 年之前 |
Sam Jaffe
|
4d1e9c6c8a
Extract out 'collide-able' object definition from entity.
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6 年之前 |
Sam Jaffe
|
f0f3b23bfb
Helper functions for engine linkup
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6 年之前 |
Sam Jaffe
|
b8ba0bb5bf
Some reformatting to improve things a bit.
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6 年之前 |
Sam Jaffe
|
f01765f5a8
Make game_dispatch take a renderer pointer.
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6 年之前 |
Sam Jaffe
|
f4fc222ab7
Fixing up keys a little (in progress)...
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6 年之前 |
Sam Jaffe
|
39ca9537fc
Doing some cleanup and relocation.
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6 年之前 |
Sam Jaffe
|
0eb4b973e4
Start making collision detection.
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6 年之前 |
Sam Jaffe
|
7edbd6010f
Add update/render propagation to scenes.
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6 年之前 |
Sam Jaffe
|
0dbb2d6847
Start writing load-from-json code.
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6 年之前 |
Sam Jaffe
|
8783e5d955
Install clang-format
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6 年之前 |
Sam Jaffe
|
fc50caf666
Properly orient game:engine
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6 年之前 |