Commit History

Autor SHA1 Mensaxe Data
  Sam Jaffe 066a10fdfa Begin testing engine code with basic serialization functions. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe f2af413302 Test graphics::batch_renderer::draw %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe f98a9769ed Add basic tests for graphics::batch_renderer. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe ca2a00cde1 Test graphics::direct_renderer::draw %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 31273d05b9 Add trivial tests for graphics::direct_renderer. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 9965b0fd17 Test rotating a quad. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 868338e44b Start creating tests for graphics code. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 873f42d331 Add tests for angles. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 6354769822 Add ability to 'resume' from a pause state. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe ef63b96867 Fix access for entity and scene, as they are needed by the implementation code. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 8ecd4056d5 Fixing bugs in radian-degree conversion. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 1bca220d9b Pass scale as an argument to create an object. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe a86fb00358 Fixing texture size fetching for materials. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 261cbfdcec Add support for the registering/activating of scenes in the game. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe cdcfc4e3e5 Move reading a json file into serial.cxx %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 6eeca12ccc Don't pass along manager, because that's stupid %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe ebbcea637b Extract movement into collidable::move. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 4d1e9c6c8a Extract out 'collide-able' object definition from entity. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe f0f3b23bfb Helper functions for engine linkup %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe b8ba0bb5bf Some reformatting to improve things a bit. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe a5eb60da15 Allow serial loads from implementation libraries. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 018b9b577a Default out some things. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 39c77fa273 Add rotation around origin concept function. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe c51d6a9d4b Get rid of debugging code... %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 897ea2c365 Dynamically generate font configurations from a config file instead of having it hard-coded. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 3798ecebe8 Merge branch 'text_renderer' %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe eeb48f6552 Remove unneeded parameter to FPS counter ctor. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe f973fdc0f9 Fix bugs in text display caused by indices not being normalized. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe a71d1a6363 Add text engine to the game_dispatch engine. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 6c60af450a Add code to fill out text cells with data. %!s(int64=6) %!d(string=hai) anos