Sam Jaffe
|
6c6dceb5c1
refactor: update vector/0.4.1 matrix/0.2
|
1 年之前 |
Sam Jaffe
|
ae302ad1cd
Move rendering of glyphs into fps_counter class's ownership.
|
6 年之前 |
Sam Jaffe
|
35107357f5
Make it so each batch renderer can have a different scale-factor.
|
6 年之前 |
Sam Jaffe
|
eeb48f6552
Remove unneeded parameter to FPS counter ctor.
|
6 年之前 |
Sam Jaffe
|
f973fdc0f9
Fix bugs in text display caused by indices not being normalized.
|
6 年之前 |
Sam Jaffe
|
a71d1a6363
Add text engine to the game_dispatch engine.
|
6 年之前 |
Sam Jaffe
|
9ef0432fe5
Have engine start using manager to provide graphics objects, thus isolating the API.
|
6 年之前 |
Sam Jaffe
|
a69845daac
Don't update fpscounter continuously.
|
6 年之前 |
Sam Jaffe
|
b701621c33
Add an FPS Counter object.
|
6 年之前 |