История коммитов

Автор SHA1 Сообщение Дата
  Sam Jaffe 470fd42268 Step 2: Extract opengl_manager and opengl_renderer to a private header file. 6 лет назад
  Sam Jaffe 3f30da2e21 Sprint: Extract manager "create texture/shader/program" code. 6 лет назад
  Sam Jaffe ed5bc8f3ba Re-arrange functions in graphics::manager. 6 лет назад
  Sam Jaffe 066a10fdfa Begin testing engine code with basic serialization functions. 6 лет назад
  Sam Jaffe f2af413302 Test graphics::batch_renderer::draw 6 лет назад
  Sam Jaffe f98a9769ed Add basic tests for graphics::batch_renderer. 6 лет назад
  Sam Jaffe ca2a00cde1 Test graphics::direct_renderer::draw 6 лет назад
  Sam Jaffe 31273d05b9 Add trivial tests for graphics::direct_renderer. 6 лет назад
  Sam Jaffe 9965b0fd17 Test rotating a quad. 6 лет назад
  Sam Jaffe 868338e44b Start creating tests for graphics code. 6 лет назад
  Sam Jaffe 873f42d331 Add tests for angles. 6 лет назад
  Sam Jaffe c8073116de Merge branch 'scene_sizing' into batching 6 лет назад
  Sam Jaffe 034e5a3f6b Fix naming conventions. 6 лет назад
  Sam Jaffe e4e26c161d Do a little cleanup on the screen size calcs. 6 лет назад
  Sam Jaffe 35107357f5 Make it so each batch renderer can have a different scale-factor. 6 лет назад
  Sam Jaffe 956fee0625 Push bounds check into scene. 6 лет назад
  Sam Jaffe 0b9b77b951 Make batch renderer able to live for more than one frame. 6 лет назад
  Sam Jaffe 6354769822 Add ability to 'resume' from a pause state. 6 лет назад
  Sam Jaffe ef63b96867 Fix access for entity and scene, as they are needed by the implementation code. 6 лет назад
  Sam Jaffe 8ecd4056d5 Fixing bugs in radian-degree conversion. 6 лет назад
  Sam Jaffe 1bca220d9b Pass scale as an argument to create an object. 6 лет назад
  Sam Jaffe a86fb00358 Fixing texture size fetching for materials. 6 лет назад
  Sam Jaffe 261cbfdcec Add support for the registering/activating of scenes in the game. 6 лет назад
  Sam Jaffe cdcfc4e3e5 Move reading a json file into serial.cxx 6 лет назад
  Sam Jaffe 6eeca12ccc Don't pass along manager, because that's stupid 6 лет назад
  Sam Jaffe ebbcea637b Extract movement into collidable::move. 6 лет назад
  Sam Jaffe 4d1e9c6c8a Extract out 'collide-able' object definition from entity. 6 лет назад
  Sam Jaffe f0f3b23bfb Helper functions for engine linkup 6 лет назад
  Sam Jaffe b8ba0bb5bf Some reformatting to improve things a bit. 6 лет назад
  Sam Jaffe a5eb60da15 Allow serial loads from implementation libraries. 6 лет назад