Commit History

Autor SHA1 Mensaxe Data
  Sam Jaffe 559b5f6e12 Moving error helping code to its own file. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 9ef0432fe5 Have engine start using manager to provide graphics objects, thus isolating the API. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 5e63c38d51 Complete refactor to a centralized caching solution for graphics objects. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe c62b7941af Make Release-Build compile without linker errors. This is probably caused because XCode is incapable of handling header files correctly. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 1c2b3f32b0 Add some graphics helper functions %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 36878c3955 Start writing openGL renderer implementation. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 4086c6ca8c Start adding renderer code. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe d3e5227b99 Add activate material code. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 1102c02764 Adding shader initializer code. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe df0605a766 Adding OpenGL implementation of Texture files. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 83bb02a8e4 Adding GoogleMock to other subprojects. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe b33a0487ee Fix some things in the project defs %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 5cee618f1e Fixing file copy. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 19958d2510 Re-organize includes. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe ad9058891c Properly orient game:graphics %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 9884455b3b Update project settings. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 83ba529a71 Add basic graphics components. %!s(int64=6) %!d(string=hai) anos