Sam Jaffe cbeb8267a7 Use string id instead of enumeration. 6 jaren geleden
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openGL ae6627150d refactor(renderer_impl): Switch from driver enums to dependency-injection. 6 jaren geleden
helper.hpp 6ed7e30bc9 Cleanup dead code. 6 jaren geleden
manager.cxx 701542f7fc Eliminate empty-throw. 6 jaren geleden
material.cpp fb6f0da68b Migrate "material uniform id" into the driver-impl. 6 jaren geleden
matrix.cxx 1c2b3f32b0 Add some graphics helper functions 6 jaren geleden
matrix.hpp 1c2b3f32b0 Add some graphics helper functions 6 jaren geleden
object.cpp 3a84d1dde7 Don't use a member function. 6 jaren geleden
renderer.cxx cbeb8267a7 Use string id instead of enumeration. 6 jaren geleden
renderer_impl.hpp ae6627150d refactor(renderer_impl): Switch from driver enums to dependency-injection. 6 jaren geleden
shader.cpp 822612096e Step 3: Convert shader and shader_program to use the new manager::compile function instead of the graphics::shaders::init free function. (1/2) 6 jaren geleden
shader_program.cpp 3d3868daea Delete accidentally missed code. 6 jaren geleden
texture.cpp 701542f7fc Eliminate empty-throw. 6 jaren geleden