Sam Jaffe
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1079868e88
Link bullet_pattern_factory to actor construction
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%!s(int64=6) %!d(string=hai) anos |
Sam Jaffe
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bf7697c653
Start writing ctor.
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%!s(int64=6) %!d(string=hai) anos |
Sam Jaffe
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d5b793ea92
actor binding basics
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%!s(int64=6) %!d(string=hai) anos |
Sam Jaffe
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75b9bcb29a
const-correct for graphics::manager.
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%!s(int64=6) %!d(string=hai) anos |
Sam Jaffe
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ce33be8a47
Start defining actors and things better.
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%!s(int64=6) %!d(string=hai) anos |
Sam Jaffe
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d4d0f9d7a5
Add bullet to level stub.
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%!s(int64=6) %!d(string=hai) anos |
Sam Jaffe
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faed41be64
Start defining bullet code.
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%!s(int64=6) %!d(string=hai) anos |
Sam Jaffe
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a434f1a90c
Re-indenting files with Clang-Format.
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%!s(int64=6) %!d(string=hai) anos |
Sam Jaffe
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abd2a9340a
Add a bunch of skeleton files.
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%!s(int64=6) %!d(string=hai) anos |