Commit History

Autor SHA1 Mensaxe Data
  Sam Jaffe 89eb06a463 Make screen reasonably sized. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe c67aaa5257 Add properly readable font file. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe e092070d42 Fixing display bugs. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe ea0d97795c Fixing up some things... %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe ccc92eb465 Fix nullptr errors. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe c643848530 Fix indenting/whitespace %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 27a32fb8f2 Add default shaders. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe f34030651b Change game_dispatch to a shared_ptr to allow deferred construction with the renderer. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 0294d3a453 Add renderer to app ownership. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 8fb92439cb Don't use a bogus singleton pattern here... %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 15856f8056 Creating a starting point for a Danmaku RPG using my engine code. %!s(int64=6) %!d(string=hai) anos