Commit History

Autor SHA1 Mensaxe Data
  Sam Jaffe d5b793ea92 actor binding basics %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 75b9bcb29a const-correct for graphics::manager. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe faed41be64 Start defining bullet code. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe a434f1a90c Re-indenting files with Clang-Format. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe a9fc0609d5 Start writing initialization code for burstshot systems. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe 37b0d18c42 Use prototype_factory binding for burstshot pattern/general bullet patterns. %!s(int64=6) %!d(string=hai) anos
  Sam Jaffe abd2a9340a Add a bunch of skeleton files. %!s(int64=6) %!d(string=hai) anos