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sjjaffe
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cpp-danmaku
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An implementation of a Danmaku (Bullet Hell) game within my own C++ game engine.
13
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3
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9dd494b4d6
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gamebridge
graphics_scope
master
cpp-danmaku
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Sam Jaffe
9dd494b4d6
Relocate font bitmap to conform with new text_renderer code.
6 years ago
Resources
9dd494b4d6
Relocate font bitmap to conform with new text_renderer code.
6 years ago
danmaku
89eb06a463
Make screen reasonably sized.
6 years ago
danmaku.xcodeproj
ac515c4430
Fix issues with lookups in release mode
6 years ago
danmakuUITests
15856f8056
Creating a starting point for a Danmaku RPG using my engine code.
6 years ago