Commitin historia

Tekijä SHA1 Viesti Päivämäärä
  Sam Jaffe ae302ad1cd Move rendering of glyphs into fps_counter class's ownership. 6 vuotta sitten
  Sam Jaffe 8fde3775d2 Merge branch 'master' into batching 6 vuotta sitten
  Sam Jaffe ba4db49d13 Start testing mouse events. 6 vuotta sitten
  Sam Jaffe b4bc5d0d7c Fixing bug where we double-delete a scene ptr. 6 vuotta sitten
  Sam Jaffe c8073116de Merge branch 'scene_sizing' into batching 6 vuotta sitten
  Sam Jaffe 034e5a3f6b Fix naming conventions. 6 vuotta sitten
  Sam Jaffe e4e26c161d Do a little cleanup on the screen size calcs. 6 vuotta sitten
  Sam Jaffe 35107357f5 Make it so each batch renderer can have a different scale-factor. 6 vuotta sitten
  Sam Jaffe 0b9b77b951 Make batch renderer able to live for more than one frame. 6 vuotta sitten
  Sam Jaffe 6354769822 Add ability to 'resume' from a pause state. 6 vuotta sitten
  Sam Jaffe 261cbfdcec Add support for the registering/activating of scenes in the game. 6 vuotta sitten
  Sam Jaffe f0f3b23bfb Helper functions for engine linkup 6 vuotta sitten
  Sam Jaffe eeb48f6552 Remove unneeded parameter to FPS counter ctor. 6 vuotta sitten
  Sam Jaffe a71d1a6363 Add text engine to the game_dispatch engine. 6 vuotta sitten
  Sam Jaffe 01d4f0fcfa Fix some bugs: 6 vuotta sitten
  Sam Jaffe 9ef0432fe5 Have engine start using manager to provide graphics objects, thus isolating the API. 6 vuotta sitten
  Sam Jaffe c62b7941af Make Release-Build compile without linker errors. This is probably caused because XCode is incapable of handling header files correctly. 6 vuotta sitten
  Sam Jaffe a69845daac Don't update fpscounter continuously. 6 vuotta sitten
  Sam Jaffe b701621c33 Add an FPS Counter object. 6 vuotta sitten
  Sam Jaffe f01765f5a8 Make game_dispatch take a renderer pointer. 6 vuotta sitten
  Sam Jaffe 469e086c88 Refactor time to the correct namespace. Add helpers. 6 vuotta sitten
  Sam Jaffe 6ae30e62b9 Make it possible to invoke the game from an external runner. 6 vuotta sitten
  Sam Jaffe f4fc222ab7 Fixing up keys a little (in progress)... 6 vuotta sitten
  Sam Jaffe 0dbb2d6847 Start writing load-from-json code. 6 vuotta sitten
  Sam Jaffe 8783e5d955 Install clang-format 6 vuotta sitten
  Sam Jaffe fc50caf666 Properly orient game:engine 6 vuotta sitten