Commit History

Author SHA1 Message Date
  Sam Jaffe ac3b388b33 Begin creating an implementation of the weiler_atherton polygon clipping algorthm. 6 years ago
  Sam Jaffe d5a5eaa43d Adding quad-collision detection, and triangle collision detection. 6 years ago
  Sam Jaffe 0eb4b973e4 Start making collision detection. 6 years ago
  Sam Jaffe 7edbd6010f Add update/render propagation to scenes. 6 years ago
  Sam Jaffe 987604d7b1 Add default behavior for to_vec 6 years ago
  Sam Jaffe 4a4780050c Load the quad data immediately. 6 years ago
  Sam Jaffe 0f9d7d026d Move code into serialization file 6 years ago
  Sam Jaffe 27f2081d8d Move object load to own function 6 years ago
  Sam Jaffe 0dbb2d6847 Start writing load-from-json code. 6 years ago
  Sam Jaffe 31acbfa56d Merge branch 'graphics_import' 6 years ago
  Sam Jaffe d251d08c46 Cleanup 6 years ago
  Sam Jaffe 3a84d1dde7 Don't use a member function. 6 years ago
  Sam Jaffe ab05fcb49d Add ability to convert a graphics object to a vertex list 6 years ago
  Sam Jaffe cd16ccf132 Don't provide the renderer impl through the constructor of direct_renderer. 6 years ago
  Sam Jaffe 9a478e2f51 Add draw function to opengl_renderer. 6 years ago
  Sam Jaffe 36878c3955 Start writing openGL renderer implementation. 6 years ago
  Sam Jaffe 4086c6ca8c Start adding renderer code. 6 years ago
  Sam Jaffe d3e5227b99 Add activate material code. 6 years ago
  Sam Jaffe a8ce75b0b5 Fix hashing for material 6 years ago
  Sam Jaffe 17521ece2c Making flyweight bindings more intelligent. 6 years ago
  Sam Jaffe c51715264d Start writing code for material. 6 years ago
  Sam Jaffe 8c26d2fcad Make things public. 6 years ago
  Sam Jaffe 37d4075d48 Add data members to texture/shader/shader_program. Use flyweight<T> to get quick-use versions. 6 years ago
  Sam Jaffe 6583de4d13 Refactor out flyweight object. 6 years ago
  Sam Jaffe 25575e48db Make things a little easier. 6 years ago
  Sam Jaffe 96f62ec03b Activate shader programs 6 years ago
  Sam Jaffe 7852406d51 Add code for constructing a shader_program, rename graphics::program to graphics::shader_program. 6 years ago
  Sam Jaffe e53a2b62bb Add the three default textures. 6 years ago
  Sam Jaffe 4362be3733 Adding error printers for shader. 6 years ago
  Sam Jaffe 5a64638b53 Rename env.cxx to linux_env.cxx. 6 years ago