Historique des commits

Auteur SHA1 Message Date
  Sam Jaffe c513c2a551 Merge branch 'osx_10_14_compat' il y a 6 ans
  Sam Jaffe e0dbae0d8c Revert re-arrangement of init function. il y a 6 ans
  Sam Jaffe 08cebef32d Fix issue caused by 10.14 SDK Silently killing off OpenGL functionality. il y a 6 ans
  Sam Jaffe b514dcb178 Fix compiler and linker errors. il y a 6 ans
  Sam Jaffe 73c18828a5 Update to use renderer accessor. il y a 6 ans
  Sam Jaffe 8b5b387c76 Make levels scoped to the screen size correctly. il y a 6 ans
  Sam Jaffe b005627ad3 Make oob culling cleaner/more extensible. il y a 6 ans
  Sam Jaffe 4363140bb7 Don't time-travel when resuming play. il y a 6 ans
  Sam Jaffe 3de0ed88b4 'Fix' crash when performing a key press caused by keypresses being delivered to the wrong instance of the GameView. il y a 6 ans
  Sam Jaffe 99e7a74db9 Fixing some things up to avoid crashes. il y a 6 ans
  Sam Jaffe a95630f1c3 Merge branch 'level-1' il y a 6 ans
  Sam Jaffe bdcc17ccb9 Add support for culling objects that are out-of-bounds using the polygon-polygon intersection check. il y a 6 ans
  Sam Jaffe 8191079436 Split level::update into sensible sectors. il y a 6 ans
  Sam Jaffe 1e9f36c261 Bugfix: Don't pass along the bullet prototype each time. il y a 6 ans
  Sam Jaffe d63e2f13ba Use the internal scaling mechanism of engine::to_object. il y a 6 ans
  Sam Jaffe 91305c9979 Fix multithread allocation crash caused by using static variables. il y a 6 ans
  Sam Jaffe 832fe17787 *Fix* object scaling. Fix some json type names. il y a 6 ans
  Sam Jaffe 8c605f5efb Properly bind the player to the level. il y a 6 ans
  Sam Jaffe 81a4c32cfc Fixing updates for enemy and burstshot pattern. il y a 6 ans
  Sam Jaffe 2fa2f7112d Make loading a world a little cleaner for now... il y a 6 ans
  Sam Jaffe f9a06b9046 Add world code. il y a 6 ans
  Sam Jaffe 1bebd9d7e7 Start defining player. il y a 6 ans
  Sam Jaffe b13a819551 Bind enemy to factory. il y a 6 ans
  Sam Jaffe 1079868e88 Link bullet_pattern_factory to actor construction il y a 6 ans
  Sam Jaffe bf7697c653 Start writing ctor. il y a 6 ans
  Sam Jaffe ccf0a8d2f0 Move bullets. il y a 6 ans
  Sam Jaffe e37b39ce8c Make bullet collidable. il y a 6 ans
  Sam Jaffe d5b793ea92 actor binding basics il y a 6 ans
  Sam Jaffe 75b9bcb29a const-correct for graphics::manager. il y a 6 ans
  Sam Jaffe ce33be8a47 Start defining actors and things better. il y a 6 ans