An implementation of a Danmaku (Bullet Hell) game within my own C++ game engine.

Sam Jaffe 37b0d18c42 Use prototype_factory binding for burstshot pattern/general bullet patterns. 6 éve
Resources 365d6af4dd Adding script files for example level-1. 6 éve
danmaku 89eb06a463 Make screen reasonably sized. 6 éve
danmaku.xcodeproj 37b0d18c42 Use prototype_factory binding for burstshot pattern/general bullet patterns. 6 éve
danmakuUITests 15856f8056 Creating a starting point for a Danmaku RPG using my engine code. 6 éve
external abd2a9340a Add a bunch of skeleton files. 6 éve
include 37b0d18c42 Use prototype_factory binding for burstshot pattern/general bullet patterns. 6 éve
src 37b0d18c42 Use prototype_factory binding for burstshot pattern/general bullet patterns. 6 éve
.gitmodules abd2a9340a Add a bunch of skeleton files. 6 éve