An implementation of a Danmaku (Bullet Hell) game within my own C++ game engine.

Sam Jaffe c513c2a551 Merge branch 'osx_10_14_compat' vor 6 Jahren
Resources 8b5b387c76 Make levels scoped to the screen size correctly. vor 6 Jahren
danmaku e0dbae0d8c Revert re-arrangement of init function. vor 6 Jahren
danmaku.xcodeproj 08cebef32d Fix issue caused by 10.14 SDK Silently killing off OpenGL functionality. vor 6 Jahren
danmakuUITests 15856f8056 Creating a starting point for a Danmaku RPG using my engine code. vor 6 Jahren
external abd2a9340a Add a bunch of skeleton files. vor 6 Jahren
include 8b5b387c76 Make levels scoped to the screen size correctly. vor 6 Jahren
src 73c18828a5 Update to use renderer accessor. vor 6 Jahren
.clang-format a434f1a90c Re-indenting files with Clang-Format. vor 6 Jahren
.gitmodules abd2a9340a Add a bunch of skeleton files. vor 6 Jahren