An implementation of a Danmaku (Bullet Hell) game within my own C++ game engine.

Sam Jaffe c513c2a551 Merge branch 'osx_10_14_compat' пре 6 година
Resources 8b5b387c76 Make levels scoped to the screen size correctly. пре 6 година
danmaku e0dbae0d8c Revert re-arrangement of init function. пре 6 година
danmaku.xcodeproj 08cebef32d Fix issue caused by 10.14 SDK Silently killing off OpenGL functionality. пре 6 година
danmakuUITests 15856f8056 Creating a starting point for a Danmaku RPG using my engine code. пре 6 година
external abd2a9340a Add a bunch of skeleton files. пре 6 година
include 8b5b387c76 Make levels scoped to the screen size correctly. пре 6 година
src 73c18828a5 Update to use renderer accessor. пре 6 година
.clang-format a434f1a90c Re-indenting files with Clang-Format. пре 6 година
.gitmodules abd2a9340a Add a bunch of skeleton files. пре 6 година